Historyline Remake

Blogging about a remake of an old game, and other stuff

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Tag Archives: usability

Attention stealing software Attention Horing? / Timerobbing?

The most valuable commodity I have is my time or rather my attention, my focus. This is when I get things done, when I move the world. But as a IT professional I am surrounded by things that takes my attention, and I am not talking advertising here. Advertising goal is to take your time…

October 20, 2013 in Uncategorized.

HistorylineRemake

  • About
  • Historyline 1914-1918 Nostalgia
    • Attack
    • Buildings
    • Terrain
    • The Plan
    • Turns
    • UI components in game
    • Units

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c# clash of clans continuous integration design game design games gaming GitHub iphone java Jenkins Mac-Mini midcore Network order software touch games ui Unit Test Unity usability wargaming
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