Unity3D & Jenkins part 3 – Unit Testing

Jenkins can do more than just doing build configuration, it can also help you catching errors. Well, that’s not entirely true, you will catch the errors Jenkins will just run your test. So first thing you need is a test suite or a test package. My choice fell on NUnit or rather NUnitLite. NUnitLite is…

Little endian and big-endian

So I have started developing using Unity. This mean that I am now programming in c# as opposed to Java. There is not that many differences String is string (small s) and the collection classes are called something else. Today I had to reimplement our protocol parser in C# and it was mostely copy/paste and…