Buildings
Buildings is more or less a specialised piece of terrain. Some of them can be built and some of the have special attributes
- Impassable (Ground,earth,air)
- Impassable (Unit type A, Unit type B,…)
- Movement cost
- Defense bonus
- Constructable
- Special rules
- Movement cost
Building types
|
Name |
Impassable |
Impassable units |
UnitsDefense |
Constructable |
Special |
Movement cost |
 |
bunker |
Yes |
All |
0 |
No |
Acts as a bounded unit |
0 |
 |
Depot |
Yes |
None |
0 |
no |
A depot can repair units and can be owned. Repair costs action points |
1 |
 |
Harbour |
No |
All units |
0 |
No |
Repairs Water units |
0 |
 |
Factory |
Yes |
All units |
0 |
1 |
Constructs units. Costs action points |
0 |
 |
HQ |
Yes |
All units |
0 |
No |
By loosing this you loose the level. It also acts as a Depot. |
0 |
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